Erasmus+ Virtual Exchanges Project

Empowering youth through AI literacy, digital dialogue, and intercultural virtual exchanges

VirtuallyEDU 2.0 connects young people, educators, and organizations from Europe, Ukraine, Moldova, and Georgia to explore ethical AI, digital rights, active citizenship — and to shape a fair, inclusive digital future together.

Co-funded by the European Union. A 36-month Erasmus+ Virtual Exchanges project uniting 7 partner organizations across 5 countries.

Our Mission

Technology is best when it brings people closer, not apart

Artificial intelligence is reshaping how young people learn, communicate, and participate in society. VirtuallyEDU 2.0 turns that challenge into an opportunity — for connection, understanding, and change.

Why AI literacy matters

AI already shapes what we read, watch, and believe. Understanding how algorithms work — and where they fail — gives young people the power to question, verify, and decide for themselves.

Why virtual exchanges matter

Not every student can travel — but every student can connect. Virtual exchanges make international learning radically accessible, bringing peers from five countries into one shared digital classroom.

Why intercultural dialogue matters

Democracy is a conversation. When young Europeans exchange perspectives across borders and cultures, they build the empathy and resilience that healthy digital societies depend on.

Key Themes

Four ideas. One shared digital future.

Every activity in VirtuallyEDU 2.0 is built on four interconnected themes. Tap a card to see how each one comes to life.

Why It Matters

The challenges young people face online are real — and solvable

The project responds to the pressures shaping young people's digital lives today. Each challenge below is a design brief for our curriculum, exchanges, and campaigns.

01

AI is everywhere

Artificial intelligence increasingly influences how we access information, learn, communicate, and make decisions.

02

Algorithmic bias

Recommendation systems and automated technologies shape our online experiences — and can quietly reproduce unfairness.

03

Misinformation & deepfakes

Synthetic media makes fabricated content harder to spot. Verification skills are now core civic skills.

04

Digital rights

Privacy, data protection, online safety, and algorithmic accountability need to be understood — not just accepted.

05

Media literacy gaps

Critical evaluation of sources is unevenly taught. We turn it into a shared, practiced habit across borders.

06

Democratic participation

Digital spaces are where civic life increasingly happens. Young people deserve the tools to shape them.

07

Digital citizenship

Rights come with agency: knowing how to act safely, ethically, and constructively in online communities.

08

Inclusion

Access to international learning shouldn't depend on geography or income. Virtual exchange levels the field.

Empowering youth with AI literacy today means building more resilient, informed, and democratic communities tomorrow. — The VirtuallyEDU 2.0 team
Our Impact

What we aim to achieve by the end of the project

Concrete, measurable, and public — every target below is a commitment across our five partner countries.

0
Young people engaged
in Virtual Exchange activities across three cycles
0
Facilitators trained
educators and youth workers via the Train-the-Trainer programme
0
Partner countries
Sweden, Ukraine, Moldova, Greece, and Georgia working together
0
Partner organizations
universities, colleges, and youth NGOs in one consortium
0
Virtual Exchange cycles
implemented, evaluated, and refined over the project
0
Months of activities
of continuous learning, dialogue, and youth-led action
0
Youth AI Rights Manifesto
developed and promoted across all partner countries
0
Open digital platform
The Future We Code — open access to all learning resources
Work Packages

The project roadmap, from first idea to lasting impact

Five work packages structure our 36 months. Expand each milestone to see its purpose, outputs, activities, and expected impact.

1

Purpose

  • Coordinate the consortium and safeguard quality
  • Ensure transparent, on-time delivery

Outputs

  • Quality assurance & evaluation framework
  • Progress and final reports to EACEA

Activities

  • Transnational partner meetings
  • Continuous monitoring & risk management

Expected impact

  • A well-run partnership that models good practice
2

Purpose

  • Create the pedagogical backbone of the project

Outputs

  • VirtuallyEDU 2.0 Curriculum on ethical AI, critical thinking & digital citizenship
  • AI4Youth Educator Toolkit for educators and youth workers

Activities

  • Co-design with students and lecturers
  • Piloting and iterative revision

Expected impact

  • Ready-to-use, open resources adopted beyond the consortium
3

Purpose

  • Deliver the core learning experience across borders

Outputs

  • Three Virtual Exchange cycles for 2,500+ participants
  • 60+ trained facilitators via Train-the-Trainer

Activities

  • Facilitated online dialogues and collaborative missions
  • Meet → Learn → Discuss → Collaborate → Act methodology

Expected impact

  • Stronger AI literacy, intercultural competence & confidence
4

Purpose

  • Turn learning into visible, youth-led civic action

Outputs

  • Youth Civic Campaigns in every partner country
  • The Youth AI Rights Manifesto — a collective youth voice for fair, transparent, responsible AI

Activities

  • Campaign labs, co-writing sprints, public launches

Expected impact

  • Youth perspectives reaching educators, media & policymakers
5

Purpose

  • Make every result open, findable, and reusable

Outputs

  • The Future We Code Platform — an open-access digital hub
  • Branded communication package & multiplier events

Activities

  • Social media campaigns, press releases, conferences

Expected impact

  • Results that outlive the funding period, aligned with the Digital Education Action Plan 2021–2027 and the EU Youth Strategy
Upcoming Events

Join us — online and across Europe

19
Jun 2026

Virtual Exchange Cycle 2 — Online Kick-off

🌐 Online event🕒 15:00–17:00 CET👥 Open to students & educators
Register
17
Sep 2026

AI4Youth Educator Toolkit — Live Walkthrough

🌐 Online workshop🕒 14:00–15:30 CET👥 Educators & youth workers
Register
12
Nov 2026

Youth AI Rights Manifesto — Co-writing Sprint

🌐 Hybrid · Thessaloniki + online🕒 Full day👥 Youth participants (18–30)
Register
21
Jan 2027

Multiplier Event — The Future We Code Platform Launch

📍 Stockholm + livestream🕒 10:00–16:00 CET👥 Open to all stakeholders
Register
Our Partnership

7 organizations. 5 countries. 1 shared vision.

VirtuallyEDU 2.0 brings together universities, colleges, and youth organizations from across Europe and the Eastern Partnership region. Hover or tap a node to meet each partner.

Knowledge Hub

Open resources for everyone

Everything the project produces is openly licensed and free to reuse. Search, filter, and download.

Curriculum

VirtuallyEDU 2.0 Curriculum

A learning framework focused on ethical AI, critical thinking, and digital citizenship — modular and classroom-ready.

ethical AIENDownload
Toolkit

AI4Youth Educator Toolkit

Practical resources, activities, and lesson plans supporting educators and youth workers in teaching AI literacy.

educatorsENDownload
Policy Paper

Youth AI Rights Manifesto

A collective youth voice advocating for fairness, transparency, and responsible AI across Europe.

advocacymulti-langDownload
Deliverable

D5.3 — Project Branding Package & Templates

Brand identity guidelines plus Canva templates: social media, press releases, brochures, certificates & more.

brandingpublicDownload
Report

Virtual Exchange Cycle 1 — Evaluation Report

Findings, participation data, and lessons learned from the first cycle with 750+ young people engaged.

evaluationENDownload
Presentation

Project Overview Deck

An introduction to VirtuallyEDU 2.0's goals, methodology, and impact — ready for classrooms and conferences.

overviewENDownload

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FAQ

Questions, answered

University students and young people aged 18–30 from the partner countries — and beyond, where places allow. No prior AI knowledge is required; curiosity is enough.

Yes. VirtuallyEDU 2.0 is co-funded by the European Union under Erasmus+, so all activities, materials, and certificates are free for participants.

Participants who complete a full Virtual Exchange cycle receive an official Certificate of Completion; contributors to individual activities receive a Certificate of Participation.

Cycles run over several weeks with facilitated online sessions and collaborative tasks. Sessions are scheduled to work across time zones, and most activities are flexible.

Join the Train-the-Trainer programme, use the AI4Youth Educator Toolkit in your teaching, or contact the country partner nearest you to bring your students into a future cycle.

Yes — all public deliverables are shared through The Future We Code Platform under open licences, in line with Erasmus+ open access requirements.

Contact

Be part of something bigger

Join virtual exchanges. Build friendships. Create change. Whether you're a student, an educator, a journalist, or a potential partner — we'd love to hear from you.

Project coordination

Folkuniversitetet (Sweden) — project coordinator

info@virtuallyedu.eu

Country partners

Interested in joining a future exchange? Contact the partner in your country — e.g. IBSU (Georgia): iro@ibsu.edu.ge

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